See all roles

Character Artist (8-month contract)

Work from home Full-time role Hiring
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate Character Artist to join our team and continue developing a AAA Sci-fi action title.

In this position, you’ll be working under the supervision of an Art Director and Character Art Lead to develop detailed Clothing, Armor and related materials that fit within the IP’s aesthetics. You’ll collaborate closely with art leadership and cross-disciplinary teams to ensure assets are performant, functional, and visually appealing in-engine following best practices. Responsibilities
  • Handle the complete workflow from asset creation to implementation; which includes 3D modelling, sculpting, retopo, creating clean UV-Layouts, baking-maps, texturing, basic skinning and finally exporting and implementing the asset in engine.

  • Work under the direction of Art Leadership to maintain strict adherence to artistic direction, established metrics, and asset creation practices with an eye towards speed and efficiency.

  • Collaborate with technical artists, animators, and designers to ensure assets function correctly within the game engine.

  • Actively participate in art reviews by incorporating feedback to refine models, while also sharing ideas and workflows that enhance both the production process and final product.

  • Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.

  • Establish and maintain a cohesive character style, with an eye towards detail and an understanding of technical requirements and limitations.

  • Requirements
  • 4+ years of experience in the game industry, specifically in character art for PC or console platforms.

  • Strong portfolio showcasing realistic human anatomy, clothing and armor design.

  • Essential expertise includes organic 3D sculpting (ZBrush/3D-Coat), proficiency in 3D modeling (Maya/Blender), and strong hard-surface modeling skills.

  • Solid grasp of Map-Baking, PBR workflows and Material definition using Substance Painter and Photoshop.

  • Experience working within proprietary engines, with strong technical execution and problem solving skills.

  • Desire to be highly collaborative and eager to take constructive feedback

  • Pluses
  • Passion for grounded, immersive science fiction

  • Knowledge of Marvelous Designer

  • Basic knowledge of Character-Skinning and Rigging

  • Familiarity with 3ds Max

  • Familiarity with using Proprietary Engines

  • Apply To This Job

    You might like

    People Generalist

    Work from home Full-time role

    Legal Recruiter - Virtual Assistant

    Work from home Full-time role

    Contractor - Rehabilitation Consultant

    Work from home Full-time role

    Senior DevOps Engineer – Remote (Argentina or Mexico)

    Work from home Full-time role

    Associate Product Manager, Dictionary Media Group

    Work from home Full-time role

    [Remote] SMB Account Executive

    Work from home Full-time role

    [Remote] Client Service Representative

    Work from home Full-time role

    Senior DevSecOps Engineer - Platform and Tooling (Remote)

    Work from home Full-time role

    Software Product / DevOps Engineer (Remote Opportunity)

    Work from home Full-time role

    Financial Services Professional

    Work from home Full-time role

    Remote National Initiative Month Campaign Manager

    Work from home Full-time role

    Director of Labor Relations

    Work from home Full-time role

    Entry-Level Remote Data Entry Clerk – Part‑Time, Immediate Start, 100% Virtual, High‑Pay Rate, Collaborative Team Environment

    Work from home Full-time role

    Part Time Teller, Emmaus, PA

    Work from home Full-time role

    Senior Workday Payroll Consultant

    Work from home Full-time role

    Director, Product Marketing (Messaging & Email) New Remote - US (San Francisco)

    Work from home Full-time role

    Contracting Controls & Digital Operations Leader

    Work from home Full-time role

    Backend Engineer (Node.js/NestJS) —Porto, Portugal

    Work from home Full-time role

    Business Solutions Engineer

    Work from home Full-time role

    Explore (Part-Time / Full-Time) Data Entry Operator at Wolcott, IN

    Work from home Full-time role